We are changing our strategy.
We are still working on our VR app, but are focusing more of our efforts on putting out weekly short 2D (traditional) animations on YouTube, TikTok and Instagram to grow our audience and gain recognition for our characters. Check out the latest, and if you like them, share them with your friends! We are also getting more serious about opening our merchandise store. I’ll post an update once it’s live. Keeping this short so I can update the rest of the site. Happy (almost) spring! The high here yesterday was over 50 degrees Fahrenheit!! Today it’s closer to 40, but we will celebrate any day above the freezing point.
a Virtual Reality Animation Studio
“Watch the adventures of our friends
the Bacon Wrapped Avocado, The Hand and the Corazons”
Meet The Cast
Arturo Corazon
Arturo Corazon used to be a research scientist working in the highly competitive field of organism reanimation. He partially succeeded. Now he and his wife, Val, are taking bit parts in movies and helping their friends.
Val Corazon
In her former existence Val was a medical doctor who worked with her husband, Arturo, researching reanimation as a way to extend people’s lives. She also used to enjoy gardening. Now she helps keep all the reanimated friends as healthy as possible, in between movie roles, of course.
Bwahaha
Also known as ”The Avocado” or “Bacon Wrapped Avocado” When the mummy who runs the diner couldn't convince his wife to let him create a mummy child, he used his magic to create Bwahaha instead. Since he's only been around for a week, Bwahaha is a little naive, but surprisingly wise.
The Hand
The Hand's background is unknown to the Corazons, but he's friendly and can actually pick things up, which is...um...handy. He's also terrified of flames, for obvious reasons. He also plays Tom, a fictional burnt reanimated hand, in the series The Hand of Flopsville.
Marvin Playwell
Marvin is pretty sure half his co-workers are animatronic, but everyone else talks to them like they're alive, so he'll play along. He's currently starring as Pete in The Hand of Flopsville.
Mara Doowell
Mara is excited to star alongside her favorite actor, Marvin, in The Hand of Flopsville. She's even playing Zoe, the female lead! Mara may not be as brilliant as the character she plays, but she gets along with The Hand just as well.
ZBBBD
The Zombies made this intelligent drone camera to help the directors get some professional-looking shots. The cast and crew are terrified by his reckless flying, but we love his enthusiasm!
Mum
Cook, dad, entrepreneur, Mum does everything well...except speak. Once you get used to his groans and moans, you'll find that the mummy who owns the Dark Alley Diner and who created Bwahaha is a really great guy. Just don't look too closely at the food he brings you.
Elle (a.k.a. La Llarona)
She won't smile for you and your food may arrive damp and salty from her tears, but no one tries harder. If you think her serving skills are horrifying, ask her to perform some of her poetry....
Frank Seaweed
His actual job description is unclear, but he's got a ton of charisma and the directors think he looks and sounds just like Marvin. (Of course, they think ZBBBD is a great addition to the camera crew, too, so their judgement may be suspect.)
Director Jose
Blending reality and fiction, Jose finally got his wish to be a cartoon. Now he can direct the movies made in Flopsville from within Flopsville. Talk about a dream come true!
Director Laurel
Laurel's still not sure how it happened, but she enjoys directing movies from inside Flopsville. So many interesting people to meet and never a bad hair day.
Meet The Team
Jose Mojica
Jose has an offbeat creativity that blends his love of horror and comedy. He's been telling stories in various forms for decades. He is also a technophile. Once he thought of making VR movies an interactive, shared experience, he couldn't wait to figure out how to make it happen. You may recognize versions of his voice in Arturo and Bwa-ha-ha.
Laurel Mojica
Laurel focuses on the practical side of Flopsville, though she is also the voice of Val. Also a technophile, Laurel has fallen in love with watching reanimated body parts on her VR headset...also with playing VR mini-golf.
Meescha Dare
Meescha has been working with the team since 2015 when The Hand thought he'd be the star of a web series. Back then, she helped create his comic book. Now she's creating a whole world for him and his friends.
Giovanni Minus
Giovanni is no longer the newest member of the team, thanks to Carole. His knowledge of Game Design is exactly what we need to make our VR movies both interactive and multi-viewer. He also brings experience in organizing and communicating all the complex details our geographically diverse team needs to share.
Carole Hubler
Carole is helping us develop an actual plan for our social media posts. Depending on how well we listen to her and get her the content she needs, we may actually start improving our social media presence. You never know! It could happen!
BWA News
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February 2026
// laurelmojica // News No Responses
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October 2025
// laurelmojica // News No Responses
We ended up choosing … (drumroll) … a new game engine! Summer was split between trying to get our app ready for the Meta store and a few other projects. We completed the audiobook for Laurel’s sci-fi novel. She also finished grad school. Then we took a hard look at our VR app and realized our current setup wasn’t ideal for such a small team. After Jose did some research, we decided to transfer the project from Unreal Engine to Godot. We started at the beginning of September and are almost done creating a new app framework already. This has been a whirlwind of learning, redesigning and coding. We’re really happy with how it’s turning out and excited to start making content again in the next week or so.
Meescha’s part in this hasn’t been quite as fun. Apparently Godot wreaks havoc on texture UVs from Blender. We’re hoping that once she finally gets the diner sorted out, things will start behaving better. Still, she’s doing an amazing job sticking with it and maintaining her sense of humor. At least the process of “importing” things into Godot is fast — you just copy the blender file into your project and then Godot will automatically update to the latest version of the file whenever you switch to it. Nice! Earlier in the summer she was able to create some new characters and we’re all looking forward to introducing them to you and everyone else in our new episodes.
I’d better get back to coding. Catch you later!
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March 2025
// laurelmojica // News No Responses
I have no idea WHAT happened to February. We were very cold and very busy.
Our latest video is up: Elle’s First Day
That one took a lot longer than we’d originally hoped, but there were good reasons for it. First of all, we started working on it in December, so Christmas. Then we ran into some issues that we solved by researching a new workflow and a new way of editing character movements. Then we decided that for the YouTube Shorts we wanted higher resolution images, so we migrated the project from a VR template to a game template in Unreal Engine…and also updated it for the most recent engine. So, yeah, it took 10 weeks to complete, but I think the time was well-spent. Not only does this one look better than it did, but the next one(s) should come together faster and also look better.
Actually the next ones will look better for a few reasons. Not only will they be in the higher resolution, but Meescha is tweaking all the textures.
Jose has been doing some work on our servers. That will fix the problems we’ve had with reliability. (Apologies if you ever tried to show our site to a friend and had issues connecting!) It will also make it MUCH easier for me to post updates.
Don’t worry! We haven’t given up on VR! Giovanni is working on the app, so that it will hit the benchmarks required for a beta release.
In the meantime, we’re looking at making more shorts and/or making another episode for our app. Check back here to find out which we choose next!
Behind The Scenes
Click here for:
The Flippity Flops channel on iFilmFlops
Here we talk about our motion capture process: our studio setup(s), the gear we’ve used, tips and tricks that have helped.
Most of these videos are filmed in 3D 180 VR, so you can move the phone to see more of the picture (or swipe with your finger to move the scene).
If you’ve got a VR headset with a YouTube app, it’s even more fun to watch through that—like visiting our studio in person!
A few of the videos are 2D, normal, flat, whatever you want to call them.
Contact Us
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![B's Sneeze [360 VR 8K 60fps]](https://baconwrappedavocado.com/wp-content/uploads/2024/08/BsSneezeThumbnail-940x400.png)









